Indie Monday

Today’s guest: Joe Spraga

meheadshot

On occasional Mondays, I’ll be featuring other authors on my blog—authors who produce quality work outside the boundaries and strictures of the traditional mass-produced, mass-marketed commercial publishing world and traditional bookstore shelves.

I’m delighted that today’s featured guest is Joe Spraga. Joe is the author/illustrator of two books for children, The Snitch, the Witch, and the One Who Was Rich (2015), and Phrebbel The Phrongol’s Vacation Pictures (coming soon).

Recently I posed some questions to Joe. Here’s what he told me.

DL: Welcome, Joe. Could you tell us a little about yourself?

JS: I was raised in the Detroit Metropolitan area. I’ve always been artsy and I’m a graduate of Western Michigan University, with a Bachelor’s of Arts in English (Creative Writing) and a Minor in Philosophy. I’m a former musician who had to reluctantly retire and became legally disabled in 2015 due to health problems. I enjoy spending time with dogs, as should all right-thinking people.

DL: Tell us about your latest book and works in progress. Where did the ideas for those works come from?

JS: I wrote my first book, The Snitch, the Witch, and The One Who Was Rich, because the chorus of the book popped into my head one day while in a painting class in college. It had been an ear worm for me for many years. I knew then that I had to make a story out of it.  My writing style for my children’s literature is verse. However, I make sure to be as didactic as I can be with overtones of social commentary while still keeping it entertaining.

My new book, Phrebbel The Phrongol’s Vacation Pictures, will be out in a couple of weeks. It is a “brain game” style book that promotes critical thinking in a fun and interactive way for children. STAY TUNED FOR THIS ONE!!!

DL: Why do you write? What do you hope to accomplish with your writing?

JS: I knew I was a writer in college, but I did not start taking it seriously until many years later. I have always observed life, and read books. Seeing the connection between the two is a very natural and important thing for me. I write because I want to make the world a nicer place with quality ideas that can be fun and entertaining for children and adults. I also write because it comes naturally to me and it’s fun!

DL: Please talk a little about your writing process. What is your favorite part of the process? Least favorite?

JS: Well, let’s see here . . . I honestly don’t know if I can explain this clearly, but I’ll give it my best shot. I feel my books are more “written through me” than writing them myself. I have a very “sing-songy” type mind, and things just pop into my head. I feel the universe is using me as an antennae to receive these ideas. Once I have the ideas, my process is very structured. I lay everything out ahead of time, visually, like a story board. Then, I make the words and pictures as entertaining as possible for the reader while being didactic and stimulating at the same time. That’s easy to understand, right? HA!

DL: Could you reflect a bit on what writing or being a writer has meant for you and your life?

JS: Being a writer has given me a purpose. With all of my health problems, being disabled is a constant struggle. Being a writer gives me a reason to get excited about something and get out of bed in the morning. It is also cathartic for me. I understand my place in the universe better, and it helps me work through my own personal issues. I hope my writing helps my readers do the same.

DL: What are links to your books, website, and blog so readers can learn more about you and your work?

JS: My website is https://joespraga.com/ All of my social media links are on my website. I can also be reached via email at the bottom of my website. My email is joe@joespraga.com.

The First Chapter of THE EXILE

 

Exile finalI’m releasing a new book this week . . . a novella, The Exile (Poison Toe Press).

I’m calling it Book 2 in the Dry Earth Series. It’s a self-contained, stand-alone companion to Book 1, The Bright and Darkened Lands of the Earth, which appears in an anthology of three dystopian novellas, Postcards from the Future: A Triptych on Humanity’s End (Whistlebox Press and Quitt and Quinn Publishers, 2019).

Also included in Postcards are excellent, gripping, and thought-provoking works of dystopian fiction by Andrew Charles Lark and Wendy Sura Thomson.

The Exile describes eight days in the life of one of the characters from Book 1, an elder named Mae. She’s a secondary character in the first book, but I found her story compelling enough to want to continue it.

The Exile follows her banishment from the underground settlement where she lives with her tribe in a bleak post-apocalyptic future. It’s not a pleasant world (post-apocalyptic realities usually aren’t). I like to think of it using the term that Margaret Atwood uses, speculative fiction. Like her Handmaid’s Tale, Books 1 and 2 of my Dry Earth Series take current events and circumstances and speculate on what they might evolve into.

The Exile takes place in the same world as The Bright and Darkened Lands of the Earth, and contains a few references to events in that first book, but nothing that will spoil your enjoyment of it. If you’re a fan of dystopian fiction, I hope you enjoy The Exile, and if you do then I guarantee you’ll find Postcards from the Future impossible to put down (as many reviewers have noted).

Like Postcards, The Exile is available for purchase in print and Kindle versions from Amazon; you may also order the paperback version where ever books are sold. It’s literally brand new, so if you can’t find it on Amazon then give it another day or so.

 

The Exile, Chapter 1

And she’s awake.

A muffled noise, a whisper of rag-wrapped feet on the dirt floor, some words of murmured instruction: these pull her from sleep. In a sweat, heart pounding. The sounds are not loud, but she has always been a light sleeper; even with only one good ear, she could be awakened by the echoes of distant noises in their underground settlement back when she was a child, imagining monsters.

Now Mae is an old woman and she doesn’t have to imagine the monsters. They are real, and already here. Wandering in the Upground.

And sometimes down below, in her underground settlement, too.

Sitting up, she is surprised that she has even fallen asleep. After the meeting of the Council of Elders, of which she is part, she had lain awake for most of the night, worrying over whether to tell Odile about what had happened.

Odile is the chief elder of the Council, as well as her companion. The other members of the Council did not let Odile know about the meeting, and made Mae swear she would say nothing to Odile until the Council as a body could speak with her.

It was a brutal, unfair request to make of Mae, and what the Council decided was equally unfair. After agonizing about it for most of the night, Mae had decided she needed to let her companion know about it, regardless what she had promised.

Mae looks over at Odile’s mat. Her friend is still asleep, a small bundle with a grey head protruding from her tattered cover. It is cool and airless in their underground settlement, but Odile is old—older than Mae—and gets chilled easily.

Mae watches the rise and fall from her companion’s breathing. The sound that woke her did not come from Odile.

Mae looks around the room where they sleep. In the dim light from the lantern out in the tunnel, all seems quiet.

She lies back, adjusts her aching bones on her sleeping mat, and closes her eyes.

She tries to calm herself. Whatever dream she had been having (now dissipated entirely) and the tense Council meeting of the night before have left her with a deep feeling of unease.

She opens her eyes and stares at the support beams crisscrossing the rock overhead.

Now fully awake, she begins to feel the familiar pressure in her bladder, and decides she must find her way to the sanitation chamber to relieve herself before she can try to get back to sleep.

She makes her way down the tunnel outside her room to the foul-smelling chamber, where she squats over the trench in the dark. She rinses her hands in the water standing in a bowl carved into the rock walls, and goes back out into the tunnel. It is lit, as all the corridors are at night, by the flickering light of a small lantern.

That’s where they take her.

Someone comes up from behind and pins her arms in a bear hug. She struggles, but she is held fast.

Someone else—she can’t say who because they approach her from behind—ties a rag over her mouth and throws a hood over her head. The material of the hood is threadbare, like most of what they own in the settlement, and it lets in some of tunnel dim light but not enough for her to make out who her attackers are.

One of them strikes her over the head with a heavy object, not hard enough to knock her out but with enough force to make her old legs wobble and let go from under her. The arms that pin her release her and she is allowed to fall to the ground, heavily and clumsily.

The fight goes out of her, along with her breath.

Dazed and winded, she feels hands grasping her roughly and half-carrying, half-dragging her down the tunnel away from the sanitation chamber and her own sleep chamber. She is too confused to figure out which direction they take her.

At last, she feels her attackers pushing her up an incline. She panics. It must be the passageway to the Upground.

Why are they taking her there?

She tries to shout, but with the rag across her mouth she can only emit a high screech. She tries to shake herself free but the hands that hold her are too strong.

Can anyone hear her?

Can anyone help her?

Her shins bang and scrape against the rocks on the ground as they pull her up the passageway. She is still barefoot and wearing only the nightshirt she sleeps in.

She can feel the air warming as they drag her up from the underground and rise to what was once the entrance of the nickel mine where they have made their settlement.

Finally, they bring her to the opening. She can feel the full heat of the above-ground world through her thin clothes and the flimsy hood on her head.

She hears her attackers exchanging words with the entrance guards. Their voices are low and urgent, but she can’t make out what they are saying.

She is pulled over the rubble that surrounds the entrance. The jagged old concrete blocks, bricks, bent and burnt wood slats join with the remnants of old weeds and branches from the dead trees to cut and scrape her bare feet and legs as they pull her away from the settlement.

Disoriented, she has no idea how far they drag her. At one point, her attackers pick her up off the ground—she is old and malnourished and does not weigh much—and she feels them begin to trot with her.

They go on like that for what feels like hours.

When they finally stop, they let her fall to the ground and pull the hood from her head. It is still night, but the sun never sets in the far north where they live, so the sky is a dim golden color. The sun of early morning makes her squint so she still can’t tell who has taken her, but she hears them panting from the exertion of carrying her.

She lies on her back. Someone unties the rag from around her face. Her mouth is dry, cottony, bitter with the oily taste of the cloth. She tries to scream, protest, call for help, but her tongue doesn’t work and all that comes out is a hoarse croak.

A face looms close to her own. She sees it is Cyn, one of the security squad. Cyn cradles her head and holds a container of water to her mouth. Thankful, Mae drinks. It loosens her tongue enough for her to rasp, “Cyn, why do you do this?”

“Sorry, elder,” Cyn replies. She lets Mae’s head down and sets the water container on the ground beside her.

“Come,” another woman barks. “Leave her!”

Cyn gets up but Mae grabs at her cloak. “Wait!”

Cyn gently pries Mae’s hands free. The other woman now looms over Mae. Mae recognizes her as Meela, the leader of the security work group. In the light of early morning, Meela’s eyes are black, the color of pitch darkness underground.

Glowering down at Mae, Meela says, “Know this, elder Mae. You suffer banishment from the settlement by order of the Council of Elders.”

“No,” Mae protests, her voice still rough from the rag that was wound around her mouth. “That would never happen. Odile is the chief elder. She would never—”

Meela holds a hand up to cut Mae off. “Nay appeal,” she says, “nay protest. If you return, you will be dragged up.”

Killed.

“How can this be?” Mae asks. She is an elder herself, as well as Odile’s companion—when did the Council take this vote? She was present at the last secret meeting, and this never came up. How would Odile ever agree with it?

Mae tries to sit up, but Meela puts a foot on Mae’s shoulder and kicks her down flat onto the red dust of the ground.

“Come,” Meela orders Cyn.

“Cyn,” Mae cries, “nay go!”

The two women ignore Mae’s pleading. They jog away without looking back.